package com.vonchenchen.renderer;

import android.graphics.SurfaceTexture;

/**
 * Created by lidechen on 2021/1/16.
 */
public class TextureEventWrapper implements SurfaceTexture.OnFrameAvailableListener {

    private long mNativePtr;

    @Override
    public void onFrameAvailable(SurfaceTexture surfaceTexture) {

    }

    //private static native void frameAvailable(long nativePtr, int textureId);
}
